Forests of Abstraction: Proof of concept

Splash art for the game (proof of concept).

Splash art for the game (proof of concept).

A mural about the Deerling God from the city Lighthome.

A mural about the Deerling God from the city Lighthome.

Character design exploration for the main character Isi.

Character design exploration for the main character Isi.

Concept art for 'The Deerling God'.

Concept art for 'The Deerling God'.

The main character, Isi.

The main character, Isi.

Waru, the world you explore in the game.

Waru, the world you explore in the game.

Concept sketch for 'the Serpent', a behemoth creature living in the deepest parts of the Hidden Hollow.

Concept sketch for 'the Serpent', a behemoth creature living in the deepest parts of the Hidden Hollow.

The Grey Canopy, the starting area of the game.

The Grey Canopy, the starting area of the game.

The Hidden Hollow, the final area in the game where you discover your true identity.

The Hidden Hollow, the final area in the game where you discover your true identity.

A fake screenshot from the Hidden Hollow.

A fake screenshot from the Hidden Hollow.

General reference for the Deerling species.

General reference for the Deerling species.

Illustration of Isi.

Illustration of Isi.

Explanation of the concept of Abstraction.

Explanation of the concept of Abstraction.

Weapon concepts.

Weapon concepts.

Mist Virago warrior concept.

Mist Virago warrior concept.

Storyboard of the game-flow.

Storyboard of the game-flow.

Flowchart about the game-flow.

Flowchart about the game-flow.

The Deerling god in the past.

The Deerling god in the past.

This is a selection of content from my personal metroidvania game proof of concept that started as my game artist graduation project.
"Explore the atmospheric landscapes of Waru, the land trapped in a surreal dome of vine and thorn. A prison of organic visage, perpetual like diamond. It's forests varied in shape and climate, like a concentrated version of Earth's woodlands. A symbiosis of flora and incomprehensable crystals, appearing like glitches on the fabric of reality. You are Isi, a little creature trapped in Waru like everyone else, but driven by an insatiable curiosity to uncover the secrets of this mystery like nobody before. What happened to Waru?"

For more information, check out https://sites.google.com/view/forests-of-abstraction!